On 2024-05-03 09:43, Stefano Brivio wrote:
On Wed, 1 May 2024 16:28:39 -0400
Jon Maloy <jmaloy(a)redhat.com> wrote:
A bug in kernel TCP may lead to a deadlock where
a zero window is sent
from the peer, while he is unable to send out window updates even after
s/he/it/
they ? ;-)
reads have freed up enough buffer space to permit
a larger window.
In this situation, new window advertisemnts from the peer can only be
triggered by packets arriving from this side.
However, such packets are never sent, because the zero-window condition
currently prevents this side from sending out any packets whatsoever
to the peer.
We notice that the above bug is triggered *only* after the peer has
dropped an arriving packet because of severe memory squeeze, and that we
hence always enter a retransmission situation when this occurs.
This is clearly an
issue, but:
This
also means that RFC 9293 is violated, since the zero-advertisement
shrinks the previously advertised window within which the dropped packet
originally was sent.
...I don't think the RFC is violated, it just says
"SHOULD NOT".
Right. I can rephrase it. But it is clearly a bad situation
we have to
remedy.
RFC 9293 gives the solution to this situation. In
chapter 3.6.1 we find
the following statement:
"A TCP receiver SHOULD NOT shrink the window, i.e., move the right
window edge to the left (SHLD-14). However, a sending TCP peer MUST
be robust against window shrinking, which may cause the
"usable window" (see Section 3.8.6.2.1) to become negative (MUST-34).
If this happens, the sender SHOULD NOT send new data (SHLD-15), but
My
understanding of this "this" is that it refers to the case where the
usable window becomes negative, which I'm not sure it's the case here.
Window shrinking *may* cause the window to become negative, but
not necessarily. I agree this may be a matter of interpretation, but cannot
see any reason we should handle the situation differently if the shrinking
leads to a zero, or even a positive, window.
That is, if the zero window update you get includes an acknowledgement
for all the data that was sent so far,
the usable window is not
negative, it's zero, and we shouldn't retransmit anything.
If previously sent data is not acknowledged, then yes, we should
retransmit it at this point.
That is exactly the situation we are dealing with
here.
In both cases, we _must_ implement zero-window probing (3.8.6.1), which
is not entirely covered by this patch, if I understand correctly.
Right. I was
planning to add that in a separate patch.
SHOULD retransmit normally the old unacknowledged
data between SND.UNA
and SND.UNA+SND.WND (SHLD-16). The sender MAY also retransmit old data
beyond SND.UNA+SND.WND (MAY-7)"
It should be noted that although this solves the problem we have at
hand, it is not a genuine solution to the kernel bug. There may well
be TCP stacks around in other OS-es which don't do this, nor have
keep-alive probing as an alternatve way to solve the situation.
Signed-off-by: Jon Maloy <jmaloy(a)redhat.com>
---
v2: - Using previously advertised window during retransmission, instead
highest send sequencece number in the cycle.
---
tcp.c | 29 ++++++++++++++++++++---------
tcp_conn.h | 2 ++
2 files changed, 22 insertions(+), 9 deletions(-)
diff --git a/tcp.c b/tcp.c
index 535f1a2..703c62f 100644
--- a/tcp.c
+++ b/tcp.c
@@ -1749,9 +1749,15 @@ static void tcp_get_tap_ws(struct tcp_tap_conn *conn,
*/
static void tcp_tap_window_update(struct tcp_tap_conn *conn, unsigned wnd)
{
+ uint32_t wnd_upper;
+
wnd = MIN(MAX_WINDOW, wnd << conn->ws_from_tap);
conn->wnd_from_tap = MIN(wnd >> conn->ws_from_tap, USHRT_MAX);
+ wnd_upper = conn->seq_ack_from_tap + wnd;
+ if (wnd && SEQ_GT(wnd_upper, conn->seq_wup_from_tap))
+ conn->seq_wup_from_tap = wnd_upper;
+
/* FIXME: reflect the tap-side receiver's window back to the sock-side
* sender by adjusting SO_RCVBUF? */
}
@@ -1784,6 +1790,7 @@ static void tcp_seq_init(const struct ctx *c, struct tcp_tap_conn
*conn,
ns = (now->tv_sec * 1000000000 + now->tv_nsec) >> 5;
conn->seq_to_tap = ((uint32_t)(hash >> 32) ^ (uint32_t)hash) + ns;
+ conn->seq_wup_from_tap = conn->seq_to_tap;
}
/**
@@ -2133,9 +2140,8 @@ static void tcp_data_to_tap(const struct ctx *c, struct
tcp_tap_conn *conn,
*
* #syscalls recvmsg
*/
-static int tcp_data_from_sock(struct ctx *c, struct tcp_tap_conn *conn)
+static int tcp_data_from_sock(struct ctx *c, struct tcp_tap_conn *conn, uint32_t
wnd_scaled)
Function comment should be updated.
Right.
I also noted that the prototype is > 80 characters, although
checkpatch.pl didn't
catch that.
While at it, I wonder if instead of overriding the window value, we
shouldn't rather add a 'zwp' or 'force' flag here, because the
regular
call sites become a bit awkward otherwise: why would you pass the
receive window to a a function that's named tcp_data_from_sock()?
It will
cause an extra test whether we need to calculate or not.
Besides, by the same logics, why would we even *calculate*
a receive window in that function?
Maybe we should just call it something else than 'wnd_scaled"?
In this function, it is only about how much data it is allowed to read
and forward, without
any further interpretation.
I see that there's another point where you now need to call it with a
value greater than one (below, from tcp_data_from_tap()), but I wonder
if the window to be used, here, could (always?) be inferred by the value
of seq_wup_from_tap.
Good point. It probably could.
{
- uint32_t wnd_scaled = conn->wnd_from_tap << conn->ws_from_tap;
int fill_bufs, send_bufs = 0, last_len, iov_rem = 0;
int sendlen, len, plen, v4 = CONN_V4(conn);
int s = conn->sock, i, ret = 0;
@@ -2282,6 +2288,7 @@ static int tcp_data_from_tap(struct ctx *c, struct tcp_tap_conn
*conn,
uint32_t max_ack_seq = conn->seq_ack_from_tap;
uint32_t seq_from_tap = conn->seq_from_tap;
struct msghdr mh = { .msg_iov = tcp_iov };
+ uint32_t wnd;
size_t len;
ssize_t n;
@@ -2325,8 +2332,7 @@ static int tcp_data_from_tap(struct ctx *c, struct tcp_tap_conn
*conn,
SEQ_GE(ack_seq, max_ack_seq)) {
/* Fast re-transmit */
retr = !len && !th->fin &&
- ack_seq == max_ack_seq &&
- ntohs(th->window) == max_ack_seq_wnd;
The reason for this condition
is to tell apart mere window updates from
other segments.
That is, if you get:
- an acknowledgement for sequence x and advertised window y0
- an acknowledgement for sequence x and advertised window y1
...then it's not a request to retransmit anything, it's a window
update.
If you get:
- an acknowledgement for sequence x and advertised window y0
- an acknowledgement for sequence x and advertised window y0
...then it's a trigger for fast re-transmit.
Yes, we should retransmit something in some cases (what you quoted
above), but not on every kind of window update (usually the window
grows).
You are right. I need to add a condition here.
Now I am slightly puzzled: Why don´t I see massive amounts of
retransmits happening all the time?
+ ack_seq == max_ack_seq;
max_ack_seq_wnd = ntohs(th->window);
max_ack_seq = ack_seq;
@@ -2400,7 +2406,8 @@ static int tcp_data_from_tap(struct ctx *c, struct tcp_tap_conn
*conn,
conn->seq_ack_from_tap = max_ack_seq;
conn->seq_to_tap = max_ack_seq;
set_peek_offset(conn, 0);
- tcp_data_from_sock(c, conn);
+ wnd = conn->seq_wup_from_tap - max_ack_seq;
+ tcp_data_from_sock(c, conn, wnd);
/* Empty queue before any POLL event tries to send it again */
tcp_l2_data_buf_flush(c);
@@ -2500,7 +2507,7 @@ static void tcp_conn_from_sock_finish(struct ctx *c, struct
tcp_tap_conn *conn,
/* The client might have sent data already, which we didn't
* dequeue waiting for SYN,ACK from tap -- check now.
*/
- tcp_data_from_sock(c, conn);
+ tcp_data_from_sock(c, conn, conn->wnd_from_tap << conn->ws_from_tap);
tcp_send_flag(c, conn, ACK);
}
@@ -2593,7 +2600,7 @@ int tcp_tap_handler(struct ctx *c, uint8_t pif, int af,
tcp_tap_window_update(conn, ntohs(th->window));
- tcp_data_from_sock(c, conn);
+ tcp_data_from_sock(c, conn, conn->wnd_from_tap << conn->ws_from_tap);
if (p->count - idx == 1)
return 1;
@@ -2776,6 +2783,7 @@ void tcp_timer_handler(struct ctx *c, union epoll_ref ref)
{
struct itimerspec check_armed = { { 0 }, { 0 } };
struct tcp_tap_conn *conn = CONN(ref.flow);
+ uint32_t wnd;
if (c->no_tcp)
return;
@@ -2807,7 +2815,10 @@ void tcp_timer_handler(struct ctx *c, union epoll_ref ref)
conn->seq_to_tap = conn->seq_ack_from_tap;
set_peek_offset(conn, 0);
tcp_l2_data_buf_flush(c);
- tcp_data_from_sock(c, conn);
+
+ /* RFC 9293, 3.8.6: Send 1 byte of new data if needed */
...if available. But,
if it's not available, we should send a
zero-window probe without payload.
As mentioned, I am planning a separate patch for
this. I think this
also affects the timer value, so it justifies an extra patch.
And to check if it's needed, we should check that the advertised
receive window is zero, right? I understand that the outcome of this:
if (!conn->wnd_from_tap)
/* RFC 9293, 3.8.6.1, zero-window probing */
tcp_data_from_sock(c, conn, 1);
else
tcp_data_from_sock(c, conn, wnd);
is the same as:
tcp_data_from_sock(c, conn, MAX(1, wnd));
This still won't send any data if
there is none available, so an extra
patch is merited,.
///jon
but I find it a bit complicated to understand what this does otherwise.
+ wnd = conn->seq_wup_from_tap -
conn->seq_ack_from_tap;
+ tcp_data_from_sock(c, conn, MAX(1, wnd));
tcp_l2_data_buf_flush(c);
tcp_timer_ctl(c, conn);
}
@@ -2863,7 +2874,7 @@ void tcp_sock_handler(struct ctx *c, union epoll_ref ref, uint32_t
events)
conn_event(c, conn, SOCK_FIN_RCVD);
if (events & EPOLLIN)
- tcp_data_from_sock(c, conn);
+ tcp_data_from_sock(c, conn, conn->wnd_from_tap << conn->ws_from_tap);
if (events & EPOLLOUT)
tcp_update_seqack_wnd(c, conn, 0, NULL);
diff --git a/tcp_conn.h b/tcp_conn.h
index a5f5cfe..d6b627a 100644
--- a/tcp_conn.h
+++ b/tcp_conn.h
@@ -30,6 +30,7 @@
* @wnd_to_tap: Sending window advertised to tap, unscaled (as sent)
* @seq_to_tap: Next sequence for packets to tap
* @seq_ack_from_tap: Last ACK number received from tap
+ * @seq_wup_from_tap: Right edge (+1) of last non-zero window from tap
It's
not +1 anymore, right?
> * @seq_from_tap: Next sequence for packets from tap (not actually sent)
> * @seq_ack_to_tap: Last ACK number sent to tap
> * @seq_init_from_tap: Initial sequence number from tap
> @@ -101,6 +102,7 @@ struct tcp_tap_conn {
>
> uint32_t seq_to_tap;
> uint32_t seq_ack_from_tap;
> + uint32_t seq_wup_from_tap;
> uint32_t seq_from_tap;
> uint32_t seq_ack_to_tap;
> uint32_t seq_init_from_tap;