Since commit cc6d8286d104 ("tcp: Reset ACK_FROM_TAP_DUE flag only as needed, update timer"), we don't clear ACK_FROM_TAP_DUE whenever we process an ACK segment, but, more correctly, only if we're really not waiting for a further ACK segment, that is, only if the acknowledged sequence matches what we sent. In the new function implementing this, tcp_update_seqack_from_tap(), we also reset the retransmission counter and store the updated ACK sequence. Both should be done iff forward progress is acknowledged, implied by the fact that the new ACK sequence is greater than the one we previously stored. At that point, it looked natural to also include the statements that clear and set the ACK_FROM_TAP_DUE flag inside the same conditional block: if we're not making forward progress, the need for an ACK, or lack thereof, should remain unchanged. There's a case where this isn't true, though: if a client initiates a connection, and the server doesn't send data, with the client also not sending any further data except for what's possibly sent along with the first ACK segment following SYN, ACK from the server, we'll never, in the established state of the connection, call tcp_update_seqack_from_tap() with reported forward progress. In that case, we'll never reset the initial ACK_FROM_TAP_DUE (used to trigger handshake timeouts), interpret the trigger as a the need for a retransmission (which won't actually retransmit anything), and eventually time out a perfectly healthy connection once we reach the maximum retransmission count. This is relatively simple to reproduce if we switch back to 30s iperf3 test runs, but it depends on the timing of the iperf3 client: sometimes the first ACK from the client (part of the three-way handshake) will come with data (and we'll hit the problem), sometimes data will be sent later (and we call to tcp_update_seqack_from_tap() from tcp_data_from_tap() later, avoiding the issue). A reliable reproducer is a simpler: $ strace -e accept,shutdown socat TCP-LISTEN:1111 STDIO & [2] 2202832 $ pasta --config-net -- sh -c '(sleep 30; echo a) | socat STDIN TCP:88.198.0.161:1111' accept(5, {sa_family=AF_INET, sin_port=htons(57200), sin_addr=inet_addr("127.0.0.1")}, [16]) = 6 shutdown(6, SHUT_RDWR) = 0 --- SIGTTOU {si_signo=SIGTTOU, si_code=SI_KERNEL} --- --- stopped by SIGTTOU --- 2023/03/23 16:05:06 socat[3] E write(5, 0x5645dbca9000, 2): Connection reset by peer where the socat client connects, and no data exchange happens for 30s in either direction. Here, I'm using the default gateway address to reach the socat server on the host. Fix this by clearing and setting the ACK_FROM_TAP_DUE flag regardless of reported forward progress. If we clear it when it's already unset, conn_flag() will do nothing with it. If it was set, it's always fine to reschedule the timer (as long as we're waiting for a further ACK), because we just received an ACK segment, no matter its sequence. Fixes: cc6d8286d104 ("tcp: Reset ACK_FROM_TAP_DUE flag only as needed, update timer") Reported-by: David Gibson <david(a)gibson.dropbear.id.au> Analysed-by: David Gibson <david(a)gibson.dropbear.id.au> Signed-off-by: Stefano Brivio <sbrivio(a)redhat.com> --- tcp.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/tcp.c b/tcp.c index f156287..b225bbe 100644 --- a/tcp.c +++ b/tcp.c @@ -1610,12 +1610,12 @@ out: static void tcp_update_seqack_from_tap(const struct ctx *c, struct tcp_tap_conn *conn, uint32_t seq) { - if (SEQ_GT(seq, conn->seq_ack_from_tap)) { - if (seq == conn->seq_to_tap) - conn_flag(c, conn, ~ACK_FROM_TAP_DUE); - else - conn_flag(c, conn, ACK_FROM_TAP_DUE); + if (seq == conn->seq_to_tap) + conn_flag(c, conn, ~ACK_FROM_TAP_DUE); + else + conn_flag(c, conn, ACK_FROM_TAP_DUE); + if (SEQ_GT(seq, conn->seq_ack_from_tap)) { conn->retrans = 0; conn->seq_ack_from_tap = seq; } -- 2.39.2